Post by [DracO]:.Grisha on Jan 31, 2012 0:09:16 GMT 10
Below is the basic info for ships and weapons the FLU mod 1.82.
I will keep updating this as other members post additional info.
The FLU Addon Client Mod: FLU offers an optional client-side mod that offers some additional features. The mod adds the:
Anubis
Anubis Type II
Armored Transport - 1 million credits at Planet Harris, Tau 31
Armored Transport Mk II - 10 million, holds 500 cargo, no shields, Planet Kurlie, Sigma 17
CSV - 300k credits, at Junkers Base, New London
Blood Dragon
Defender Elite ships.
Freighter shields appropriate for the CSV and the Reaper and Death Hand class guns have been upgraded and made available as well.
The ships below are available for purchase through an admin, they are not available in game. These ships can only be docked at Freeports (Such as Freeport 2 in Bering, Freeport 10 in Tau 37 and Freeport 9 in Omicron 9)
Transport (2 pods) [L] - 50 million credits
Large Transport (4 pods), [LT] - 75 million credits
Mining Vessel- 50 million credits
Repair Ship which features guns that actually repair their target instead of destroying it. - 100 million credits
In addition to these features we have added the ability to fly Capital Ships. These ships must be tagged with [bass] tags and can only be docked at systems that [bass] currently owns.
Liberty and Rheinland Cruisers,
Liberty Dreadnought,
Bretonia, Kusari, and
Rheinland Gunboats,
Bretonia and Kusari Destroyers,
Bretonia, Kusari, and
Rheinland Battleships
The Osiris (as Liberty Battleship), the
Heavy Cruiser (Prison Liner available with gun packages from all four houses),
The Escort Cruiser (Luxury Liner with Liberty guns)
Gunboats: 100,000,000 Cr
Destroyers/Cruisers: 250,000,000 Cr
Heavy Cruisers: 350,000,000 Cr
BattleCruiser, Osiris Class Battleship: 400,000,000 Cr
Battleships/Dreadnought: 500,000,000 Cr
When requesting a capship purchase, for fastest results with the fewest mistakes, create a new character with the name for the new ship, and put the money on that character.
When creating the new character, make sure you end tag them with the appropriate end tag.
All gunboats must be end-tagged [Gb]
All destroyers [De]
All cruisers [Cr]
All heavy cruisers (prison liner) [HC]
All battle cruisers (luxury liner) [BC]
All battleships (Kusari, Bretonia, Rheinland, Osiris) [BS]
All dreadnoughts [DN]
All transports (small) [T]
All Large Transports [LT]
All Mining Vessels
All Repair Vessels [Rx]
Other equipment such as the class 8 Graviton shield for Heavy Fighters and the Class 10 Molecular shield for Very Heavy Fighters have been added as well as other minor pieces.
Players running the mod can change out their engine colors at any base that sells ships. In order to purchase a particular engine you must go to the base that sells the ship that carries that engine. For example, if you're looking to change the color of your engines to green, go to any Rheinland base that sells the Valkyrie and you will be able to purchase a Valkyrie engine there. This works on all Fighters and Freighters with the exception of the CSV and the Armored Transports.
Server Commands:
As most of you know, we use Freelancer AntiCheat (FLAC) as our server management console. This program also offers some optional commands available to you ingame. As we've never really set up a thread specifically dealing with them, I figured now was the time.
The following commands are available to all players.
In all cases using /list to obtain the players list number will give you the number to enter in lieu of typing in the targets name. This is useful when dealing with players with complicated names or names consisting of non-typical characters. When using the player list value instead of the target name, add a number/pound sign (#) immediately after the command, then a space, then the number.
ie. typing /list shows [Admin]-Robocop to be # 1 in the online players list.
If you wish to send him 100k credits from your current player you can type either /sendcash# 1 100000 or /sendcash [Admin]-Robocop 100000
Global Commands (available to all players):
/afk
Allows the player to set themselves as afk. This will send an afk message to any player attempting to private chat with that player. To turn off /afk just send out a system message
/autobuy [help|none|bats+bots+cd+cm+mine+msl+torp]
Allows the player to set the character to automatically replenish the specified items upon docking. Will not work if players funds run too low. Player may include only certain items or all. Just add a plus between each item you wish automatically replenished.
/autorepair [on|off]
Automatically regens your ship until you run out of regens
/bank [balance|help|deposit|withdraw] [amount]
Allows players to transfer funds from a player to an account bank account. This allows the player to transfer funds between characters within that account without using an intermediary. There is a 3% transfer fee each time you make a deposit. Minimum transfer amount 1,000 credits, maximum transfer amount 999,999,999 credits
/dock [target]
Allows the player to request docking on ships that have been modified to allow docking. On FLU this includes Dreadnoughts, Battleships, Battle Cruisers, and Heavy Cruisers. Alternatively you can select the player in your scan list and hit F3.
/fragdetails
Shows the players logged kills/deaths stats
/frags
Shows the frag details of all online players
/grantdock [target]
Allows the player with an authorized ship (dreadnought, battleship, battle cruiser, heavy cruiser) to allow a requesting player to dock on them.
/help [page]
Shows the available commands
/list
Displays all online players and their corresponding player value. This value can be used in place of typing in the players name when using these commands
/loc
Displays your current x, y, z location in space
/loss
Displays your current packet loss value. The closer to zero you are the better.
/mute [target]
Allows you to mute another player. This will prevent them from being able to chat with you via private chat.
/ping
Displays your current ping value. The closer to zero you are the better.
/rules
Displays the server rules to the player
/sendcash [target] [amount]
Allows the player to send the specified amount of credits to another player. There is a 3% fee for using this command. Minimum amount to transfer is 1,000 credits, maximum is 999,999,999 credits
/setgender [male|female]
Allows the player to change their gender. This will cause death messages to reflect male or female gender. ie. PlayerName blew HIMself up! or PlayerName blew HERself up!
/setjoinmessage [message]
Allows the player to add or change the message that gets displayed when they log in or respawn. Abuse of this privilege will get you banned. It's an everybody or nobody command. Keep the messages appropriate and clean.
/startas [template]
There are a number of pre-established templates available for the player to take advantage of. Typing /startas will display the available templates and their associated cost.
WARNING!!!:
When using this command your current ship, money, equipment, and progress will be replaced by the selected template. Please do not come crying to the admins that our server destroyed your work.
For best results follow this procedure when using this command.
1) Determine which template you wish to use using the /startas help command
2) Identify the cost value for that template. It will be displayed next to the template name
3) Place that amount in your bank account using the /bank deposit [amount] command. Remember there is a 3% fee for using this command. Allow for the fee.
4) Create a new character to apply the template to
5) Withdraw the necessary money for that template from your bank account using the /bank withdraw [amount] command
6) Apply the template by using the /startas [template] command
The following templates are available:
bretoniapolice – 104,000 credits, Crusader, Bretonian Weapons, Docked on Planet New London, New London, reputation appropriate for Bretonia Police
bundschuh – 454,692 credits, Stiletto, Bundschuh Weapons, Docked on Bruchsal Base, Frankfurt, reputation appropriate for Bundschuh
corsairs – 114,200 credits, Legionairre, Corsair Weapons, Docked on Yanagi Depot, Sigma-13, reputation appropriate for Corsairs
dragons – 264,168 credits, Drake, Kusari Weapons, Docked on Kyoto Base, Chugoku, reputation appropriate for Blood Dragons
GMG – 318,948 credits, Hawk, GMG Weapons, Docked on Aomori Station, Honshu, reputation appropriate for Gas Miner's Guild
hessians – 210,588 credits, Dagger, Hessian Weapons, Docked on Kreuzberg Depot, New Berlin, reputation appropriate for Red Hessians
hostile – 0 credits, NewPlayer Starflier, Docked on Planet Gammu, reputation hostile to all factions
hunters – 80,960 credits, Piranha, Bounty Hunter Weapons, Docked on Sheffield Station, Manchester, reputation appropriate for Bounty Hunters
kusaripolice -139,760 credits, Drake, Kusari Weapons, Docked on Planet New Tokyo, New Tokyo, reputation appropriate for Kusari Police
libertynavy – 80,070 credits, Defender, Liberty Weapons, Docked on Battleship Missouri, New York, reputation appropriate for Liberty Navy
mollys -28,534 credits, Bloodhound, Mollys Weapons, Docked on Arranmore Base, Dublin, reputation appropriate for Mollys
neutral – 200,000 credits, NewPlayer Starflier, Docked on Planet Manhattan,New York, reputation neutral to all factions except hostile to Nomads
navmap – 10,000,000 credits, NewPlayer Starflier, Docked on Planet Manhattan, New York, standard startup reputation, full Nav Map.
neutralnav – 50,000,000 credits, NewPlayer Starflier, Docked on Planet Manhattan, New York, reputation neutral to all factions except hostile to Nomads, full Nav Map
neutraltrader – 355,500 credits, Dromedary, full loadout, Docked on Mactan Base, Magellan, reputation neutral to all factions except hostile to Nomads
outcasts – 86,610 credits, Dagger, Outcast Weapons, Docked on Buffalo Base, New York, reputation appropriate for Outcasts
libertypolice – 68,520 credits, Patriot, Liberty Weapons, Docked on Planet Manhattan, New York, reputation appropriate for Liberty Police
rheinlandpolice – 261,120 credits, Banshee, Rheinland Weapons, Docked on Planet New Berlin, New Berlin, reputation appropriate for Rheinland Police
rogues – 77,600 credits, Bloodhound, Rogue Weapons, Docked on Rochester Base, New York, reputation appropriate for Liberty Rogues
Prices were determined by the actual cost of the ship and equipment, plus a small fee for the setup.
Neutral template price was determined by the cost of the junker and zoner bribes
NeutralTrader price was determined by the cost of the ship and equipment plus the cost of the junker and zoner bribes, plus a small fee for the setup.
NavMap and NeutralNav prices were determined by the estimated value of not having to acquire these features on your own. Either you need it or you don't. If you do, the prices are the prices.
/time
displays current server time to player
/unmute [target]
Deactivates the /mute [target] command allowing the specified player to send private chat to the player
I will keep updating this as other members post additional info.
The FLU Addon Client Mod: FLU offers an optional client-side mod that offers some additional features. The mod adds the:
Anubis
Anubis Type II
Armored Transport - 1 million credits at Planet Harris, Tau 31
Armored Transport Mk II - 10 million, holds 500 cargo, no shields, Planet Kurlie, Sigma 17
CSV - 300k credits, at Junkers Base, New London
Blood Dragon
Defender Elite ships.
Freighter shields appropriate for the CSV and the Reaper and Death Hand class guns have been upgraded and made available as well.
The ships below are available for purchase through an admin, they are not available in game. These ships can only be docked at Freeports (Such as Freeport 2 in Bering, Freeport 10 in Tau 37 and Freeport 9 in Omicron 9)
Transport (2 pods) [L] - 50 million credits
Large Transport (4 pods), [LT] - 75 million credits
Mining Vessel- 50 million credits
Repair Ship which features guns that actually repair their target instead of destroying it. - 100 million credits
In addition to these features we have added the ability to fly Capital Ships. These ships must be tagged with [bass] tags and can only be docked at systems that [bass] currently owns.
Liberty and Rheinland Cruisers,
Liberty Dreadnought,
Bretonia, Kusari, and
Rheinland Gunboats,
Bretonia and Kusari Destroyers,
Bretonia, Kusari, and
Rheinland Battleships
The Osiris (as Liberty Battleship), the
Heavy Cruiser (Prison Liner available with gun packages from all four houses),
The Escort Cruiser (Luxury Liner with Liberty guns)
Gunboats: 100,000,000 Cr
Destroyers/Cruisers: 250,000,000 Cr
Heavy Cruisers: 350,000,000 Cr
BattleCruiser, Osiris Class Battleship: 400,000,000 Cr
Battleships/Dreadnought: 500,000,000 Cr
When requesting a capship purchase, for fastest results with the fewest mistakes, create a new character with the name for the new ship, and put the money on that character.
When creating the new character, make sure you end tag them with the appropriate end tag.
All gunboats must be end-tagged [Gb]
All destroyers [De]
All cruisers [Cr]
All heavy cruisers (prison liner) [HC]
All battle cruisers (luxury liner) [BC]
All battleships (Kusari, Bretonia, Rheinland, Osiris) [BS]
All dreadnoughts [DN]
All transports (small) [T]
All Large Transports [LT]
All Mining Vessels
All Repair Vessels [Rx]
Other equipment such as the class 8 Graviton shield for Heavy Fighters and the Class 10 Molecular shield for Very Heavy Fighters have been added as well as other minor pieces.
Players running the mod can change out their engine colors at any base that sells ships. In order to purchase a particular engine you must go to the base that sells the ship that carries that engine. For example, if you're looking to change the color of your engines to green, go to any Rheinland base that sells the Valkyrie and you will be able to purchase a Valkyrie engine there. This works on all Fighters and Freighters with the exception of the CSV and the Armored Transports.
Server Commands:
As most of you know, we use Freelancer AntiCheat (FLAC) as our server management console. This program also offers some optional commands available to you ingame. As we've never really set up a thread specifically dealing with them, I figured now was the time.
The following commands are available to all players.
In all cases using /list to obtain the players list number will give you the number to enter in lieu of typing in the targets name. This is useful when dealing with players with complicated names or names consisting of non-typical characters. When using the player list value instead of the target name, add a number/pound sign (#) immediately after the command, then a space, then the number.
ie. typing /list shows [Admin]-Robocop to be # 1 in the online players list.
If you wish to send him 100k credits from your current player you can type either /sendcash# 1 100000 or /sendcash [Admin]-Robocop 100000
Global Commands (available to all players):
/afk
Allows the player to set themselves as afk. This will send an afk message to any player attempting to private chat with that player. To turn off /afk just send out a system message
/autobuy [help|none|bats+bots+cd+cm+mine+msl+torp]
Allows the player to set the character to automatically replenish the specified items upon docking. Will not work if players funds run too low. Player may include only certain items or all. Just add a plus between each item you wish automatically replenished.
/autorepair [on|off]
Automatically regens your ship until you run out of regens
/bank [balance|help|deposit|withdraw] [amount]
Allows players to transfer funds from a player to an account bank account. This allows the player to transfer funds between characters within that account without using an intermediary. There is a 3% transfer fee each time you make a deposit. Minimum transfer amount 1,000 credits, maximum transfer amount 999,999,999 credits
/dock [target]
Allows the player to request docking on ships that have been modified to allow docking. On FLU this includes Dreadnoughts, Battleships, Battle Cruisers, and Heavy Cruisers. Alternatively you can select the player in your scan list and hit F3.
/fragdetails
Shows the players logged kills/deaths stats
/frags
Shows the frag details of all online players
/grantdock [target]
Allows the player with an authorized ship (dreadnought, battleship, battle cruiser, heavy cruiser) to allow a requesting player to dock on them.
/help [page]
Shows the available commands
/list
Displays all online players and their corresponding player value. This value can be used in place of typing in the players name when using these commands
/loc
Displays your current x, y, z location in space
/loss
Displays your current packet loss value. The closer to zero you are the better.
/mute [target]
Allows you to mute another player. This will prevent them from being able to chat with you via private chat.
/ping
Displays your current ping value. The closer to zero you are the better.
/rules
Displays the server rules to the player
/sendcash [target] [amount]
Allows the player to send the specified amount of credits to another player. There is a 3% fee for using this command. Minimum amount to transfer is 1,000 credits, maximum is 999,999,999 credits
/setgender [male|female]
Allows the player to change their gender. This will cause death messages to reflect male or female gender. ie. PlayerName blew HIMself up! or PlayerName blew HERself up!
/setjoinmessage [message]
Allows the player to add or change the message that gets displayed when they log in or respawn. Abuse of this privilege will get you banned. It's an everybody or nobody command. Keep the messages appropriate and clean.
/startas [template]
There are a number of pre-established templates available for the player to take advantage of. Typing /startas will display the available templates and their associated cost.
WARNING!!!:
When using this command your current ship, money, equipment, and progress will be replaced by the selected template. Please do not come crying to the admins that our server destroyed your work.
For best results follow this procedure when using this command.
1) Determine which template you wish to use using the /startas help command
2) Identify the cost value for that template. It will be displayed next to the template name
3) Place that amount in your bank account using the /bank deposit [amount] command. Remember there is a 3% fee for using this command. Allow for the fee.
4) Create a new character to apply the template to
5) Withdraw the necessary money for that template from your bank account using the /bank withdraw [amount] command
6) Apply the template by using the /startas [template] command
The following templates are available:
bretoniapolice – 104,000 credits, Crusader, Bretonian Weapons, Docked on Planet New London, New London, reputation appropriate for Bretonia Police
bundschuh – 454,692 credits, Stiletto, Bundschuh Weapons, Docked on Bruchsal Base, Frankfurt, reputation appropriate for Bundschuh
corsairs – 114,200 credits, Legionairre, Corsair Weapons, Docked on Yanagi Depot, Sigma-13, reputation appropriate for Corsairs
dragons – 264,168 credits, Drake, Kusari Weapons, Docked on Kyoto Base, Chugoku, reputation appropriate for Blood Dragons
GMG – 318,948 credits, Hawk, GMG Weapons, Docked on Aomori Station, Honshu, reputation appropriate for Gas Miner's Guild
hessians – 210,588 credits, Dagger, Hessian Weapons, Docked on Kreuzberg Depot, New Berlin, reputation appropriate for Red Hessians
hostile – 0 credits, NewPlayer Starflier, Docked on Planet Gammu, reputation hostile to all factions
hunters – 80,960 credits, Piranha, Bounty Hunter Weapons, Docked on Sheffield Station, Manchester, reputation appropriate for Bounty Hunters
kusaripolice -139,760 credits, Drake, Kusari Weapons, Docked on Planet New Tokyo, New Tokyo, reputation appropriate for Kusari Police
libertynavy – 80,070 credits, Defender, Liberty Weapons, Docked on Battleship Missouri, New York, reputation appropriate for Liberty Navy
mollys -28,534 credits, Bloodhound, Mollys Weapons, Docked on Arranmore Base, Dublin, reputation appropriate for Mollys
neutral – 200,000 credits, NewPlayer Starflier, Docked on Planet Manhattan,New York, reputation neutral to all factions except hostile to Nomads
navmap – 10,000,000 credits, NewPlayer Starflier, Docked on Planet Manhattan, New York, standard startup reputation, full Nav Map.
neutralnav – 50,000,000 credits, NewPlayer Starflier, Docked on Planet Manhattan, New York, reputation neutral to all factions except hostile to Nomads, full Nav Map
neutraltrader – 355,500 credits, Dromedary, full loadout, Docked on Mactan Base, Magellan, reputation neutral to all factions except hostile to Nomads
outcasts – 86,610 credits, Dagger, Outcast Weapons, Docked on Buffalo Base, New York, reputation appropriate for Outcasts
libertypolice – 68,520 credits, Patriot, Liberty Weapons, Docked on Planet Manhattan, New York, reputation appropriate for Liberty Police
rheinlandpolice – 261,120 credits, Banshee, Rheinland Weapons, Docked on Planet New Berlin, New Berlin, reputation appropriate for Rheinland Police
rogues – 77,600 credits, Bloodhound, Rogue Weapons, Docked on Rochester Base, New York, reputation appropriate for Liberty Rogues
Prices were determined by the actual cost of the ship and equipment, plus a small fee for the setup.
Neutral template price was determined by the cost of the junker and zoner bribes
NeutralTrader price was determined by the cost of the ship and equipment plus the cost of the junker and zoner bribes, plus a small fee for the setup.
NavMap and NeutralNav prices were determined by the estimated value of not having to acquire these features on your own. Either you need it or you don't. If you do, the prices are the prices.
/time
displays current server time to player
/unmute [target]
Deactivates the /mute [target] command allowing the specified player to send private chat to the player